Monday, February 16, 2009

Review - Okami

First thought - I'm a wolf? YAYYY!!!!
I'm a really COOL wolf!
Why am I not attacking? Attack, attack darn it! *Swings Wii remote around wildly*
Wow, the graphics are weird.

Story line - The story is deep and entertaining. Most of the main characters have surprising secrets. There are a few parts that stray from the story, but I can live with that. Over all story is much longer than you would initially think, I figured I could beat the game in 2 days, took me 3 and a few sleepless nights. (Not really sleepless unless you think going to bed at 1 A.M. is sleepless.)

Gameplay - All of the areas are big and full of things to collect or do. However, too many bosses and too long boss fights get annoying after a while, but not game-braking. (Brother yelling about how "The game messed up" when he was playing like an idiot? Game Braking.) There are many unique powers you get during your adventure that add a lot to the game. Making lily pads on the water to get across long canals, slicing rocks and enemies in half, making coulombs of water and even creating bombs can all be done with your special "Celestial Paintbrush".

Sound - Great music, realistic dog (wolf) noises, no voiceovers to mess up.

Graphics - You could either say the graphics where A. Bad, or B. cool. I think they are cool, made to be Japanese Painting styled. Most enemies are a bit... odd... (the flying igloo with animal legs and a lantern tail for example) but fun to kill. Everything has a charm to it that is hard to dislike.

Controls - ..........
......
Well, the controls could be better. I often find myself rendered unable to attack because the controller is not responding. Sometimes I have to try several times before I can make a simple slash. The camera is often at angles that just don't help at all. However, I don't see how the game could be made for any other controller. You NEED to have a Wii controller to do all of the brushstrokes. (Also, when you run with the nunchuk stick directly forward, you go run forward but over time turn slightly to the right.)

Entertainment - Very entertaining. Although surprisingly long, I never once got bored of the game. After my bro stops hogging the game, I will play it again.

Overall rating - 9. Very fun, great story line. Highly recommended for anyone who can live with control problems.

Thursday, February 12, 2009

Review - Spiro: Dawn of the Dragon

First Thoughts -- I CAN FLY!!!!!! :D
I can't fly? What's with the flight system here?
I CAN fly. Or at least here I can, but not over there. ?
I can play as Cynder? YES!!!!!!!
Hey look, Hunter is back! He's been gone sense day... A long time ago!

Story line -- although a little too cheesy, it's surprisingly attaching. Even my brother, who is very dark-toned and evil, liked it. However, some quests are illogical and idiotic, and some are obviously only in the game to fill up blank spots.

Gameplay -- Larger, more free levels then the past Spiro games, the breath types are improved and overall much cooler, and the flying bit is a huge plus. Also, Armor is available, and it actually shows up on your dragon (playing as a dragon is also a big plus) and gives nice bonus stats. The game can be played in 2 player co-op, I played along with my brother.

Sound -- This is one part of the game I dislike. Even the voiceovers sound cheesy. Cynder sounds too girly, Spiro sounds like a dork, Sparx sounds like a BIGGER dork and everyone else sounds stupid. However, the music is dramatic and inspiring, and it makes many levels what they are. (The music was taken form older games that didn't make good use of them.)

Graphics -- Classic Spiro cartoon. Obviously fantasy and not real, but good enough to keep you entertained.

Controls -- Uses a Wii remote, not a good thing. Controls are sometimes erratic and unreliable. Camera is always at the wrong angle.

Entertainment -- although some parts are cheesy and/or illogical, this game is very entertaining and I would recommend it to
anyone who pays attention to game story lines. However, extreme boredom will result from finishing the game as all other games will seem drama-less and dull.

Over all rating - 8.5 or 9. Some things could be changed, but the dramatic, climactic story makes up for almost all bugs.

Review - Sonic Unleashed

First thought -- Hey cool, Sonic is getting the snot beat out of him. He deserves it.
Hey cool, he turned in to a (slightly) cool werewolf thing.
.... .... ....
Why are his arms stretching 400 miles? That looks idiotic.
Is that annoying pesky rat-with-fairy-wings my sidekick?!?!?! *gouges eyes out*

Storyline -- I don't know, I'm not going to torture myself by playing through the whole thing.

Gameplay -- No hub. No finding the levels in a hub. No Chao. The levels are horrible. Everything is even more strait forward then
Sonic Adventure Battle 2. You can ONLY play as Sonic, granted in some levels he is the stretchy-armed "Werehog" of
doom. Those levels are 75% useless fights with ugly enemies, 24% stretching your ugly arms to grab poles and 1%
fun. The levels as regular sonic are slightly more interesting, with the classic "run as fast as you can" base of game
play. Unfortunately, you need to collect rings to go anywhere near "fast" and its all very cheap and almost 2D.
Bosses are frustrating and have to be fought while running on a strait path.

Sound -- I don't know who did the voiceovers, but whoever did needs to have the snot beaten out of him. Sonic sounds like
more of an idiot then he really is, and thats hard. Chip, your sidekick, doesn't really help except when he flies in front
of you, you often go faster, because you are tempted to strangle him. He is supposed to be cute and funny but all he
does is tick you off with his infuriating voice.
And then there's Eggman. At one point in time, he sounded good enough and I didn't get tempted to strangle him
whenever I saw him. Whatever happened to those days?

Graphics -- A bad attempt of good graphics. In other words, just plain horrible.

Controls -- I used a Gamecube controller, but you can use Gameube, Wii/Nunchuck or Wii Classic. Overall controls are fine.

Entertainment -- If you where lost in the desert with only this game to play for entertainment, you would rather entertain
yourself by counting how many buzzards are waiting for a meal in the sky around you.

Overall rating - 10!!! No, just kidding, 5. Maybe 4.5. This game sucks.

Sunday, February 8, 2009

Huston, we have a problem.

I have stopped playing WoW as a lifestyle. I might pop on for a couple minutes, but the pure un-epicness of it is frusterating. I could save the world and the only person that will recognize me for it is that questgiver, and only for as long as that quest lasts. Then some other player will save the world too, and another, and another. Wait, I was the hero right? Nooo, you and all of these OTHER people!

Sigh.

Not saying WoW isn't fun. It just gets boring.(Edit.) Rejoice that I will not post about WoW. Maybe I will post game reviews of games I have recently played....